Gameplay Tags

Gameplay Tags are just simple, reusable labels you define once and then stick onto Blueprints (actors, components, etc.) so you can check for them in your logic. Think of them like name‑tags. Each stat you plan on creating needs its own unique Gameplay Tag—set up tags for all your stats now, and you can always add more later.

1 - Open Gameplay Tags Settings

In the Unreal Editor, go to Edit → Project Settings and then under Engine → Gameplay Tags, open the Gameplay Tag List by pressing Manage Gameplay Tags.

2 - Add a New Tag

Click “+”, then enter your tag using dot notation, for example: Stats.Health Stats.Shield Stats.Stamina . Make sure you select a valid tag Source .

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