Quick Start
Interactor
1 - The interactor component
Add "Interactor Component" to your character blueprint.
2 - Interactor Properties
Customize the interactor properties as you want in the "Details" panel.
3 - Interaction Input
Call "Interaction Input" upon toggling your input, setting Key to the Key used in your interactable.
Interactable
1 - The Interactable Component
Add "Interactable Component" to your Interactable blueprint.
2 - Interactable Configuration
Set your widget component properties.
Widget Class - "UI_CIP_LegacyInteractionIndicator_Circular" or "UI_CIP_LegacyInteractionIndicator_Square"
3 - Customize your Interactable!
You can set the properties directly in the component or use a Data Table
Simply set the properties in the "Behaviour" category as you want.
4 - Have Fun!
By now, the interaction should be working as desired! go ahead and add your own logic to the events on "Interactable Component".
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