Quick Start


Interactor

1 - The interactor component

Add "Interactor Component" to your character blueprint.

2 - Interactor Properties

Customize the interactor properties as you want in the "Details" panel.

3 - Interaction Input

Call "Interaction Input" upon toggling your input, setting Key to the Key used in your interactable.


Interactable

1 - The Interactable Component

Add "Interactable Component" to your Interactable blueprint.

2 - Interactable Configuration

Set your widget component properties.

  • Widget Class - "UI_CIP_LegacyInteractionIndicator_Circular" or "UI_CIP_LegacyInteractionIndicator_Square"

3 - Customize your Interactable!

You can set the properties directly in the component or use a Data Table

Simply set the properties in the "Behaviour" category as you want.

4 - Have Fun!

By now, the interaction should be working as desired! go ahead and add your own logic to the events on "Interactable Component".

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