Customizable Interaction Plugin Documentation
  • Welcome!
    • Initial Settings
    • Components
    • Inputs
    • Common Questions
  • Reference
    • Advanced Info
      • Customization Options
      • Functions/Events
      • Delegates
      • Patch Notes
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  1. Reference
  2. Advanced Info

Customization Options

Variable Name
Behaviour

Start With Interaction Active

Determines whether the interaction should be automatically activated on Begin Play.

Detection Mode

Determines whether detection should be relative to the character or to the center of the camera.

Detection Channel

Determines the collision channel for object detection.

Detection Radius

Determines the radius of the detection sphere.

Detection Frequency

Determines the delay between each detection trace. (in seconds)

Variable Name
Behaviour

Display Text

Determines the main text that should appear on the widget.

Tooltip Text

Determines the tooltip text that should appear on the widget.

Max Hover Distance from Character

Determines the maximum distance from the interactor character.

Max Hover Distance from Screen Center

Determines the maximum distance from the screen center to the interactor.

Max Overlap Distance

Determines the maximum distance from the interactor character to allow interaction.

Detect When Obstructed

Determines whether the interactable should be detected if there is an object between the interactor and the interactable.

Allow Interaction When Obstructed

Determines whether the interaction should be allowed if there is an object between the interactor and the interactable.

Obstruction Trace Channel

Determines the collision channel for the obstruction trace.

Keys

An array of the possible keys for interaction on this interactable.

Interaction Type

The type of interaction. (Press / Hold)

Interaction Duration

The time needed to interact. (If interaction Type is Hold)

Delay Between Interaction

Determines the delay between interaction. (in seconds)

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Last updated 10 months ago