Functions/Events
All the functions bellow are blueprint accessible.
Last updated
All the functions bellow are blueprint accessible.
Last updated
Function | Description |
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Function | Description |
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Used to determine if the detection is active or not.
Used to tell the component that the player has pressed the interaction input.
Used to get a copy of the interactable data.
Used to check if the interaction for this interactable is active.
Used to check the progress of the interaction with this interactable.
Used to know if the interactable is being overlapped by the local player. (Not networked)
Used to know if the interactable is being hovered by the local player. (Not networked)
Used to determine if the detection is active or not for this interactable.
Used to set the interactable data based on a data table row.
Used to change the display text.
Used to change the tooltip text.