Inputs


1 - Create a new "Input action"

2 - Add triggers

  • Add a trigger for when the button is pressed

  • Add a trigger for when the button is released

3 - Add the input action to your input mapping context

  • The key set on the mapping context will be used to find the correct interaction promt

4 - Create a new "Interaction Key" asset

5 - Customizing the key

  • Make sure you select the input action that is used for the interaction, It will be used to display the correct prompt on the widget.

  • Make sure to set the desired Interaction Key on your Interactable Component

3 - Toggling the input

  • On your interactor's blueprint, call "Interaction input" when the input is triggered

  • Make sure you have selected the desired interaction key

4 - Add your logic to the delegates

Enjoy the plugin!

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