Initial Settings


1 - Open the project settings and go to "Game/Common Input Settings"

2 - The default Settings

  • Expand "Platform Input/Windows/Default".

  • Set "Default Gamepad Name" to "Generic".

  • Add "B_CIP_InputKeyboard" and "B_CIP_InputGenericGamepad" to the "Controller Data" array.

  • Activate "Enable Enhanced Input Support"

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