Offset Motion Component

Without Offset
Without Offset
With Offset

Offset Motion Component lets each equipment item apply its own camera-relative offset. This is useful for preventing the weapon from obstructing the player’s view and for placing the equipment exactly where you want, with any translation or rotation.

  • Placement: Character or Equipment

  • Default Computation Stage: 1

  • Inputs:

    • Preset Data: Requires the Preset: Offset Motion fragment that defines the offset settings.

    • Offset Alpha: A value from 0–1 that controls how much of the offset is applied.

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